Hyun Soo (Ethan) Kim

"One should not ignore minor  flaws, nor should they neglect small opportunities for creative enhancement."

Hyun Soo (Ethan) Kim, is a highly skilled and growing UX designer based in New York City. He is a passionate and systematic thinker who continuously strives to improve his design skills. As an active learner, he constantly keeps himself up to date with the latest design trends, information, and research papers, ensuring that he incorporates the latest findings into his work. Moreover, he possesses a deep understanding of how people think and uses this knowledge to create user-centric designs. In addition, he is also learning coding and computer science to further enhance his skill set. During his leisure time, he engages in various activities, including watching anime, working out, playing video games, reading books, listening to podcasts, cooking, and coding. His diverse interests allow him to approach design challenges from multiple perspectives, resulting in unique and innovative solutions.

Skills

SOFTWARE | Figma • Sketch • Protopie • Photoshop • Premiere Pro • After Effect •  VS Code • Unity • Garage Brand • Github • Blender
DESIGN SKILLS|  UX Design • UI Design • User Research • Graphic Design • Visual Design • User Persona • Wireframing • Prototyping • Motion Design with After Effects • Video editing with Premiere Pro • Usability test • User Interview • Comparative Analysis • Statistical Analysis • Storyboarding
FRONT END DEVELOPMENT | HTML • CSS
SOFT SKILLS | Team Player • Bias for action • Deliver results • Leadership • Team Management • Effective Communication • Workforce Optimization

Experience

A Round Entertainment | Figma, Comparative Analysis, Statistical Analysis
UI/UX Design Intern | April 2024 - Present, New York, NY
• Developed and refined mid-fi and hi-fi designs to incorporate color themes and font styles based on user feedback and CTO requests, ensuring a cohesive user experience.
• Applied font systems and tested color themes to enhance UI consistency, resulting in a unified design language across the platform.
• Collaborated with the graphic design team and marketing team to create logo designs, iterating based on feedback to ensure alignment with brand identity, which resulted ina positive response from stakeholders.
• Designed and developed contact and schedule pages for desktop and web views to improve user accessibility and functionality.
• Identified and addressed gaps in the app, such as monthly calculator, agent page connections, admin page connections, and profile picture upload functionality, enhancing overall user satisfaction.
• Created detailed screen flow diagrams to illustrate the Home page and search functionalities, providing a clear roadmap for development and user interaction.
• Designed low-fi models for login/signup, surveys, buyer/seller verification, and various pages for the mobile application to streamline the user onboarding process.
• Incorporated feedback from the CTO and other stakeholders to improve mid-fidelity prototypes, ensuring the product met business and user needs.
• Conducted case studies on competitors like Zillow, Streeteasy, Redfin, Dabang, and Opendoor to compare design and functionality, informing better design decisions.
• Worked closely with UX team members to discuss and decide on design elements such as color themes, and new prototype screens to ensure a cohesive design vision.

Bio-Medical & Science Co. Ltd. (BMS) | Figma, Illustrator, Photoshop, Blender, Graphic Design, Motion Design, Visual Design, Comparative Analysis, Statistical Analysis

Design Intern | July 2022 - September 2022, Seoul, South Korea
• Designed and produced high-quality company banners for BMS YouTube, LinkedIn, and products to enhance online presence and branding.
• Used After Effects, Illustrator, and Figma to create a visually appealing promotional video for BMS centrifuges, attracting potential clients and increasing product awareness.
• Communicated with the design team and researched target demographics to create marketing materials that effectively attracted potential clients.
• Analyzed and improved the layout design of the company profile to highlight BMS's offerings and improve communication with customers and stakeholders, establishing BMS s brand identity

Youtube Video Editor | Figma, Illustrator, Photoshop, Statistical Analysis, Visual Design
Youtube Video Editor | October 2020 – September 2022, New York, NY
• Edited videos for YouTube gaming channels and Twitch streamers using Premiere Pro and iMovie, transforming 4+ hours of raw footage into engaging 10-minute videosper week to maintain viewer interest.• Used Photoshop and Illustrator to design unique thumbnails, capturing a wide viewership and increasing engagement.
• Successfully increased clientele base and views from 100K to 500K by delivering high-quality video content tailored to client needs.
• Collaborated with clients to ensure the final product met or exceeded their expectations, maintaining a keen eye for detail and delivering videos on time

Projects

Homeschoolers’ College Application Preparation (HCAP) | Figma, Comparative Analysis, Statistical Analysis, UX and UI Design, User Interview, Visual Design
App Designer and Developer | UX/UI Project (2023)
• Used Figma to create a mobile and desktop app to assist homeschoolers prepare for college applications.
• Researched and identified the needs of homeschoolers to create a user-friendly experience.
• Created wireframes and information architecture (IA) for overall design. Developed a system that tracked the effectiveness and usefulness of the app

Botham| Figma, Comparative Analysis, Statistical Analysis, UX and UI Design, User Interview, Visual Design
App Designer and Developer | UX/UI Project (2023)
• Used Figma to create a platform helping indie game developers connect with publishers to help publish their games.
• Created wireframes for functionality and design.
• Conducted user research to tailor the platform to the needs of each indie gamer.
• Conducted a competitive analysis of similar platforms such as Steam, Kickstarter, and LinkedIn to inform Botham s unique value proposition.
• Developed a success-maximizing strategy that included voice-to-text-to-tone analysis to determine gamer reactions and response

BioSensing Music |  Figma, Comparative Analysis, Statistical Analysis, UX and UI Design, User Interview, Visual Design
App Designer and Developer | UI Project (2022)
• ­Developed visually appealing and user-friendly interfaces for BioSensing, a music platform where users discover music that is catered toward their tastes and behaviors.
• Created visually captivating designs that align with overall brand identity.
• Implemented rapid prototyping techniques to effectively demonstrate design concepts and ensure seamless user interactions and intuitive navigation.

Zero-waste Nomads 2050 |  Figma, Unity, Blender, Comparative Analysis, Statistical Analysis, UX and UI Design, User Interview, Visual Design
App Designer and Developer | UX/UI Project (2022)
• Used Figma and Unity to design and develop immersive VR experiences for people who move from one area to another in year 2050.
• Conducted user research to strategize creating an intuitive and visually appealing experience.
• Collaborated with product and brand designers to conduct thorough research to envision and create holistic experiences that enhance the future human experience.


Education

School of Visual Arts - BFA Design June 2023

Certifiates


Introduction to Game Development Course from Codecademy
| 2023
• Successfully completed a comprehensive program covering various areas of game development(Game Design, Game developments and tools, and Game Assets).

Foundations of User Experience Design from Google Coursera | 2024
• Completed an intensive program by Google on Coursera, gaining a strong foundation in User Experience (UX) Design.
• Key achievements(Understanding UX Fundamentals,
• Applying Design Thinking and Applying UX in Industry Contexts)

Introduction to Artificial Intelligence (AI) from IBM Coursera | 2024
• Successfully completed the IBM Introduction to AI certificate, gaining comprehensive knowledge in the fundamentals of Artificial Intelligence (AI).
• Key learnings include: Understanding AI, its applications, and its transformative impact on various industries. Explanation of essential terms such as Machine Learning, Deep Learning, and Neural Networks. Awareness of ethical considerations and issues surrounding AI implementation. Insights from industry experts on learning pathways and career prospects in AI.
• Skills acquired: Artificial Intelligence (AI), Data Science, Machine Learning, Deep Learning

Google ARCore Certification | 2024
• Successfully completed the Google ARCore Certification, gaining comprehensive knowledge in the fundamentals of Augmented Reality (AR) development using ARCore.
• Key learnings include: Understanding ARCore fundamentals, its applications, and its transformative impact on various industries. Proficiency in building AR experiences using ARCore tools and SDKs. Insights into plane detection, light estimation, motion tracking, and environmental understanding. Awareness of best practices for designing immersive and user-friendly AR experiences.
• Skills acquired: Augmented Reality (AR), ARCore, AR Development